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Hello. I came across your game and was amazed by the development and pleasant execution! Here is what I suggest you, which, in my opinion, would improve the user experience. First of all, I suggest adding a room with a gallery to the game where you could choose all the options for all actions with all open monsters and characters, secondly, think about creating an active map or mini map. I imagine it in a similar way to how the concept of rooms in the game is already arranged - level 0 in the game is just a map of the area without markers and the like, the outlines of the neighborhood. Level 1 - the player sees a marker for his character on the map. Level 2 - the player now also sees the amount of remaining collectible resources in each of the "rooms" in each location. At level 3 of pumping the room, I suggest adding markers also to all monsters and special places, as well as plot events. Thank you for a great game!

Viewing most recent comments 1 to 1 of 115 · Next page · Last page